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How Microsoft finally landed helicopters and gliders for Flight Simulator -- The Verge


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The Verge has published a rather interesting in-depth look at how Microsoft added helicopters and gliders to Microsoft Flight Simulator. The two vehicle classes were long-time fan requests that took a French studio a lot of work to implement. Physics are hard, it turns out. 😛 Worth a read!


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Not surprised. Helicopter physics are so complex because they're not aerodynamically stable in flight. Flying helicopter is extremely hard, so modeling them I can only imagine is much harder. 

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